Something Wild (AD&D Fantasy Roleplaying, Planescape Setting by Ray Vallese

By Ray Vallese

Anything Wild is a PLANESCAPE event for 4 to 6 characters of 4th to seventh degrees. whilst Sigil falls prey to demanding nightmares and outbreaks of violent fury, the heroes needs to stick to bloody trails to the treacherous peaks of Carceri and the savage jungles of the Beastlands. An historic terror threatens the planes anew, and merely the participant characters can cease it from feasting at the flesh of the multiverse.

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The Savage Caves (D&D Retrospective, Book 1) by T. H. Lain

By T. H. Lain

The 1st ebook in a chain that includes characters from the D&D center rules.

Featuring the enduring characters that seemed during the most recent version of the D&D video game, this new sequence will allure new gamers and readers to a few of the worlds featured within the Wizards of the Coast booklet publishing line. The already typical characters and D&D-related content material also will make this sequence very approachable to present gamers.

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Empire (D20 System Accessories) by Mike Mearls

By Mike Mearls

Description: In d20 myth video games, characters can achieve energy with spells, swords, stealth, and supplications. but this strength not often extends past the character's own services. Empire introduces principles for founding and construction a political realm and thoroughly tending it from a tiny barony to a sprawling realm. Empire injects an epic point of motion right into a d20 crusade, permitting the gamers to take the jobs of kings, all over the world non secular leaders, archmages, and legal masterminds whereas handing DMs the instruments had to problem such robust figures.

A entire new d20 procedure for founding, coping with, and operating a political entity similar to a state, church, or legal cartel.

* ideas for mass wrestle to simulate the conflict of hands because the characters search to extend their strength and weigh down hordes of orcs and demons that search to ruin the geographical regions they've got labored so tough to build.
* New status periods designed to engage with the foundations for mass wrestle and kingdoms, permitting characters to take the mantle of significant generals, clever kings, and political masterminds.
* New feats and spells designed to be used via characters and spell casters who lead international locations and command armies.
* New magic goods, abilities, and different skills designed explicitly to be used in political adventures.
* an entire DM's toolkit together with ideas for orc armies, demonic invasions, magical cataclysms, and different super risks that threaten the geographical regions the computers rule.

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Venom in Her Veins (Forgotten Realms) by Tim Pratt

By Tim Pratt

Baby of prophecy? Harbinger of Doom

Zaltys is a woman like all different to develop up ranging thejungles of the Southern Lluirwood. She's a crack shot with a bow and no stranger to the hazards that lurk underneath the deep wooded area canopy.

On excursion together with her family members to reap the forbidden terazul flower, a robust drug that has amassed many a dreamer into its narcotic embody, Zaltys is set to unearth a fact lengthy buried via the feculent loam of deception.

As the veil is lifted at the international Zaltys suggestion she knew, a pathway to the Underdark offers the solutions her kin by no means gave. Venturing forth looking for fact, Zaltys unearths betrayal to be a miles more uncomplicated quarry. however it will take greater than a lode of lies to quell the venom in her veins.

About the Author
Tim Pratt, an editor for Locus journal, lives in Oakland, California, along with his spouse, Heather Shaw and their son River. His fiction and poetry have seemed within the most sensible American brief tales: 2005, The Year's top fable and Horror, unusual Horizons, nation-states of myth, Asimov's, woman Churchill's Rosebud Wristlet, and Year's most sensible fable, between many others.

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City of the Dead (Forgotten Realms: Ed Greenwood Presents by Rosemary Jones

By Rosemary Jones

A haunting experience hand-picked by way of Ed Greenwood...

whatever is inflicting difficulty within the urban of the lifeless, and Sophraea Carver, born and bred subsequent to the old graveyard, is decided to resolve the secret ahead of it locations all of Waterdeep in peril.

Set within the vintage urban of Splendors and provided by means of Forgotten Realms crusade surroundings writer and celebrated writer Ed Greenwood, you don't are looking to fail to notice this intriguing glimpse into what the most recent variation of the nation-states has to provide.

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The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) by Elaine Cunningham

By Elaine Cunningham

After a struggle, a few warriors search to come domestic.
Others search revenge.

The conflict of Akhlaur's Swamp is over, and its heroes half methods. One turns into a wizard's apprentice and attempts to resolve her mysterious lineage. one other hero returns to his queen, in simple terms to discover that every one isn't really because it was.

Hidden from them either, the Magehound broods. She can't forgive those that drove her from strength, and he or she will cease at not anything to be avenged. Her bitterness guarantees that Akhlaur's

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