By A. Acevedo
Event has discovered you.
The toughest task for any DM is writing and getting ready for an evening's experience and laying out the occasions that might form his or her international. event Compilation #I and #2 are collections of the easiest of the easiest - the journey maintain modules. inside of those pages, AEG has compiled, up to date and accelerated the unique adventures using the revised 3.5 d20 ideas with new maps, new textual content, and new plot hooks, together with rewritten and elevated sections supply extra balanced encounters and deeper demanding situations. Even empty rooms were crammed to make a DM's lifestyles more uncomplicated! the entire whereas, those books offer a campaign's worthy of excessive event to gamers of all event degrees. Written for the revised 3.5 d20 ideas. Many new and more suitable maps. 288 pages. excellent certain experience #I hyperlinks 24 of the easiest unique AEG Adventures retains jointly into one gigantic plot thread, permitting desktops to improve from the first to the thirteenth point. This publication is a must-have for DMs desirous to carry the nuance of low-leveling gaming again the place it belongs. Many new and better maps.
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Additional resources for Adventure I (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Kern Capital: Kernen Main Populace: Ogres, centaurs, Red Dragonarmy, men, goblins languages: Ogre, Common, Nordmaarian, Minotaur, Centaur+, Kalinese+, Nerakese+, Mountain Barbarian + National Alignment: Chaotic Evil Government: Despotic (ogres), totalitarian (Red Dragonarmy) Grand Khan Kern of the Ogres (Ogre 9HD, AC 3, hp 37, AL CE) Disposition: Crafty Red Dragon Highlord Karalas (Human P18/F10, AC -2, hp 92, AL LE) Disposition: Vindictive Geography: The peninsula of Kern resides between Taman Busuk and the Blood Sea.
This proclamation listed countless evil acts and prescribed severe punishments. Thus, lstar began a ruthless quest to destroy evildoers. In 6 PC, the clergy took their fanaticism one step further with the Edict of Thought Control, which equated evil thoughts with evil deeds. Anger became a capital offense equal to murder; lust became a capital offense equal to adultery. The gods, seeing the dangerous and heinous power of the Kingpriest, smote the world with a fiery mountain. Thus at the Zero Hour of Ansalonian history, the gods remade the world.
Halfelves were caught between. After over 100 years of battle, the war ended with the Swordsheath Scroll. Even so, Silvanesti was wounded deeply. The dispossessed western elves, grieved by the war, demanded a new homeland as part of the peace treaty. These elves departed the nation, becoming the Qualinesti. Wounded by this loss, the Silvanesti raised a hedge around the main forest to keep outsiders away. Slowly, the Silvanesti elves grew more and more distant from its neighbors upon Ansalon. Balifor: In 3051, the Graystone broke loose from its captors, transforming those near at hand.